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Team Events - Waterfall Triathlon PT4, MT4, ET4 & PAT3


Pro / Masters / Emerging Teams - Event 4

Pro-Am Teams - Event 3


Waterfall Triathlon


For time:


MM Pair 1

1K Run

2.5K Bike

1K Row


FF Pair 2

1K Run

2K Bike

1K Row


Order: MM/FF Time cap 22 minutes


This event will be performed as a waterfall relay. All four athletes begin on the starting mat. At the sound of the beep, both male athletes will move forward to the Assault Air Runner and run 1,000 meters. Once the monitors on both runners read 1,000 meters the male athletes will move forward to the Concept2 Bikes, at which time the female pair may move to the runners to perform their 1,000m run. The event will continue in this fashion with the women following the men through each station. The women may not move forward to the next piece of equipment until the men have cleared that station.


Monitors will not be reset in-between the male and female pairs. The female pair will simply pick up where the male pair left off. This means the women will have finished each station when… the runners read 2,000m, the bikes read 4,500 meters, and the rowers read 2,000 meters. The event is over when the female pair crosses the finish line.


Scoring: Score equals the total time it takes for the team to complete the event.

16 Comments


charles ding
6 days ago

The waterfall relay format is what makes this one interesting — monitors are not reset between the male and female pairs, so the women inherit whatever gap the men leave. That shared-meter pressure reminds me of the false sun, where every choice you hand off changes what the next person can do. With a 22 minute cap, the team that paces its opening 1,000 meter run will probably decide the whole thing.

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any
Jul 08

Interesting perspective. I’ve tried a few TTS tools recently, and anyspeech stands out for its voice quality.

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Excited to see the teamwork and strategy in this waterfall relay format! It’s a unique challenge for both male and female athletes to push through together. Let’s send the song and cheer them on!

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En testant plusieurs environnements de jeu en ligne, j’ai remarqué que la différence la plus notable ne vient pas de l’esthétique mais de la stabilité des interactions. Une interface peut sembler bien structurée, mais perdre en fluidité dès que les actions deviennent répétitives. Pour élargir mon analyse, j’ai consulté Wild Sultan, afin de comparer différents retours d’expérience. Ce qui ressort souvent, c’est l’importance d’un fonctionnement homogène entre les sections et d’une continuité sans rupture dans le parcours utilisateur. Même les environnements les plus riches deviennent moins engageants lorsque la navigation manque de régularité ou de logique dans les enchaînements.

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sacumew
Jun 11

Excellent overview of how team events can strengthen collaboration while encouraging healthy competition. The way you broke down the different stages of the triathlon made it easy to understand the value each activity brings to a team environment. I recently came across a similar discussion on https://www.attn2detail.info/, and it offered an interesting perspective as well. Posts like this highlight how shared challenges can build stronger workplace relationships and create lasting memories. Great read!

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